Thursday, January 16, 2025

ds9 movement

Deep space 9 was in a new system the Miranda system for the past few months.

Fleet has called them closer to fleet space for Reassignment. 

Amplified and other starships will fall back as well.

Sunday, January 12, 2025

church every sunday

In both universe join Charlie or Charlies 
10am eastern 1pm vrt gather together and watch a church service together 

Charlie  attends a church online streaming services 

Facebook calvary Baptist church Preble NY



 Calvary Baptist Church Preble, NY - YouTube

while church is in progress you can find us as we rotate through one of the many churches around the universe.

Aw world trustme - city chapel

 
colony ship  chapel replikas the activeworlds command ship aw


stellar city  aw activeworlds  mystic lands

cathedrals found many places


mega space stations have chapels on the promenades.



back to reality

The tardis travels from a space with timelords and tardis back to the familiar space of activeworlds aboard the seekers ship Stardust.  The crew of stardust works to transports passengers to the sonas prime social.

The tardis asks Captain Star  to help fix her. The soul of the tardis mixes with Mystic technology to become self aware and sentient.    The timelord and Mystic tech can't  mix near the time lord native technology.  Captain Star used to be the best engineering in his younger days.

Thursday, January 9, 2025

tardis chameleon

What a fantastic journal entry!

Thursday, January 9, 2025

TARDIS Chameleon Achievement Unlocked!

We've done it! After years of traveling through time and space in our trusty blue box, the 2025 Mystic TARDIS has finally achieved the elusive Chameleon Circuit upgrade!

Our journey took an unexpected turn when we encountered a TARDIS in 2006. This chance meeting granted us access to the ancient technology needed to reactivate our own Chameleon Circuit.

The implications are staggering! No longer will we be bound by the iconic blue box design. We can now blend seamlessly into our surroundings, adopting the form of any object or structure we desire.

But that's not all - our new Chameleon Circuit also allows us to create secret entrances to our ship, anywhere in the universe! The possibilities for stealthy adventures, clandestine meetings, and unseen escapes are endless!

Here's to a new era of time-traveling excitement, as we explore the cosmos in our shape-shifting, secret-entrance-equipped Mystic TARDIS!

---


Monday, January 6, 2025

oceansrpg 2025 teaser





"Something's amiss in Oceans Haven...

The TARDIS lands in the heart of the ocean city, only to find it frozen in ice. What ancient force has brought the haven to a standstill?

Join Charlie and Aria the new soul of the tardis as they uncover new secrets and face a threat from the Meta universe! ( new distant system in space only the tardis can reach)

What ancient force has come to the haven?

#OceansRPG #Activeworlds2025 #NewChapter #FrozenHaven #MetaUniverse #TARDIS #Mystery #Adventure"

oceans polar blast


Here's a possible sequence of events for the new chapter:

# Chapter [X]: Frozen Haven
*Scene 1: TARDIS Arrival*
- The TARDIS materializes above the ocean, its familiar wheezing sound echoing through the air.
- Aria's voice announces their arrival, "TARDIS landing sequence complete. Location: Oceans Haven."

*Scene 2: Ice Blast*
- Suddenly, a massive ice blast sweeps across the ocean, freezing the water solid.
- The TARDIS shudders, and Aria warns, "Ice blast incoming! TARDIS shields holding, but we must evacuate immediately."

*Scene 3: Quick Escape*
- Aria opens the TARDIS door, and the protagonist rushes out, taking in the frozen landscape.
- The protagonist sees the ocean's surface, now a vast expanse of solid ice, with Oceans Haven's structures visible beneath.

*Scene 4: Elder's Arrival*
- An elder, dressed in traditional attire, appears on the ice, staff in hand.
- The elder calls out, "Mer man, arise! Blast forth and shatter this frozen prison!"

*Scene 5: Mer Man's Entrance*
- A massive mer man bursts forth from the ice, its powerful tail smashing through the frozen surface.
- The mer man's arrival creates a shockwave, sending the protagonist stumbling back toward the TARDIS.

This sequence sets the stage for the rest of the chapter, introducing the frozen landscape, the elder's magical abilities, and the mer man's impressive entrance. The story can unfold from here, exploring the consequences of the ice blast and the protagonist's role in the unfolding events. 

Here's a rewritten version of the chapter with the added details:

# Chapter [X]: Frozen Haven

_Scene 1: TARDIS Arrival_
- The TARDIS materializes in the center of Oceans Haven, its familiar wheezing sound echoing through the air.
- Aria's voice announces their arrival, "TARDIS landing sequence complete. Location: Oceans Haven. Warning: temporal energy fluctuations detected."

_Scene 2: Initial Exploration_
- Charlie and the protagonist exit the TARDIS, taking in the sights and sounds of Oceans Haven.
- They notice the ocean's people going about their daily lives, seemingly independent of the water.
- Aria's voice whispers in their ears, "Scanning the area... Ages have passed since our last visit. The ocean's people have adapted to life on land."

_Scene 3: Ice Blast_
- Suddenly, the air begins to chill, and the water starts to flash freeze.
- The TARDIS shudders, and Aria warns, "Ice blast incoming! TARDIS shields holding, but we must evacuate immediately."
- Charlie and the protagonist rush back to the TARDIS as the people of Oceans Haven freeze in place.

_Scene 4: Investigation_
- Once safely inside the TARDIS, Aria begins to analyze the data from the ice blast.
- The protagonist asks, "What could have caused this? And why are we here?"
- Aria responds, "The TARDIS has been called to a distant world in the Meta universe. The clue to the ice blast might lie within the TARDIS itself or its connection to the Meta universe."

This revised sequence incorporates the added details, setting the stage for the investigation and the protagonist's journey to uncover the truth behind the frozen haven.

Sunday, January 5, 2025

oceansrpg 2025

That sounds like an intriguing concept for a fantasy or sci-fi world. The idea of humans adapting to life on the ocean and becoming self-sufficient is ripe for exploration.

Imagine the possibilities: floating cities, oceanic agriculture, innovative fishing methods, and unique cultural practices. The ocean could be teeming with aquatic creatures, some friendly and others fearsome, adding an extra layer of complexity to this underwater society.

What kind of story or world are you envisioning? Is it a utopian society, or are there challenges and conflicts that arise from living on the ocean?

Revisiting your oceanic world in the new year can bring fresh perspectives and ideas. Let's dive deeper into potential developments:

# Environmental Adaptations
1. *Bioluminescent architecture*: Incorporate glowing plants, fungi, or microorganisms into building designs for sustainable lighting.
2. *Ocean-powered energy*: Harness tidal, wave, or thermal energy to power cities and industries.
3. *Advanced water management*: Develop efficient systems for desalination, water recycling, and waste management.

# Societal Evolution
1. *Aquatic agriculture*: Cultivate seaweed, kelp, or other oceanic crops for food, feed, and biofuels.
2. *Specialized occupations*: Develop unique professions like oceanic engineers, marine biotechnologists, or submersible pilots.
3. *Cultural exchange*: Establish trade and cultural exchange programs with coastal cities or other oceanic nations.

# Technological Advancements
1. *Submersible transportation*: Design advanced submersibles for personal and commercial transportation.
2. *Oceanic communication networks*: Establish underwater communication systems using sonar, optical fibers, or other technologies.
3. *Marine biotechnology*: Develop new medicines, materials, and technologies from oceanic organisms.

# Challenges and Conflicts
1. *Environmental concerns*: Address pollution, overfishing, and habitat destruction.
2. *Conflicting interests*: Balance the needs of different oceanic nations, industries, and ecosystems.
3. *Piracy and security*: Establish maritime law enforcement and defense systems to protect oceanic citizens and trade.

Feel free to add, modify or discard these ideas to suit your vision. What aspects of your oceanic world would you like to explore further?
Governance in oceanic nations could be shaped by their unique environments and challenges. Here are some possible governance models:

# Decentralized Governance
1. *City-state model*: Each floating city or oceanic settlement operates independently, with its own government and decision-making processes.
2. *Confederations*: Loose networks of city-states or settlements cooperate on shared interests, such as trade, defense, or environmental management.

# Centralized Governance
1. *Unitary state*: A single, centralized government oversees the entire oceanic nation, making decisions for all citizens.
2. *Federal system*: A federal government oversees broader issues, while regional or local governments handle more specific concerns.

# Hybrid Governance
1. *Mixed constitution*: Combine elements of decentralized and centralized governance, with power divided between local, regional, and federal authorities.
2. *Participatory democracy*: Incorporate direct citizen participation in decision-making processes, through mechanisms like referendums or citizen juries.

# Unique Oceanic Governance Features
1. *Environmental stewardship councils*: Specialized councils or assemblies focus on environmental management, conservation, and sustainability.
2. *Oceanic commons*: Shared resources, like fisheries or shipping lanes, are managed collectively by oceanic nations or regional authorities.
3. *Dispute resolution mechanisms*: Specialized courts or tribunals handle conflicts related to oceanic resources, trade, or environmental issues.

These governance models can serve as starting points for your oceanic nations. Feel free to modify or combine them to suit the unique needs and cultures of your world.


Saturday, January 4, 2025

teleports 1/4/25 xify activeworlds

 "aw" 7781.71N 23928.40W 0.52a 168:GlassGate

"aw" 7586.39N 24004.01W 68.00a 353:5citiesOrbitTower

"aw" 7573.47N 24159.91W 0.75a 182:ampwallAlphaworld 7573N 24159W

"aw" 455.00N 226.00E -0.04a 45:wadesAlphaworld 455N 226E

"aw" 7425.07N 23850.23W 57.64a 191:colonyshipBridge

"aw" 2245.57S 3607.18E 0.02a 80:swcityGate

"aw" 7416.35N 23850.13W 54.15a 171:replikaparty

"aw" 7708.00N 23962.54W 0.10a 0:5citiesAw

"trustme" 2.67N 0.45E 59.03a 332:StardustBridge

"awrpg" 19.40N 100.29W -18.70a 133:kaoa stables

"aw" 29801.76S 29417.10W 1.00a 78:gz

"awrpg" 457.92S 430.88W -5.95a 86:awrpg-randomlibrary458s430w

"shokan" 23.59S 6.83E -0.01a 186:tardislandsHereShokan 24S 7E

"aw" 6858.00N 32221.00E -31.58a 23:amandalab

"aw" 29501.00S 29500.00W 0.00a 0:genericgzAlphaWorld 29501S 29500W

"aw" 2810.00S 2070.00W 0.02a 0:SeaGuyCityAlphaWorld 2810S 2070W

"aw" 7585.70N 23834.00W 22.55a 0:awampship1

"awrpg" 325.61N 144.78E -12.14a 204:ThroneRoom

"aw" 8066.35S 1737.80E 1.52a 35:bachzahhlandAlphaWorld 8067S 1738E

"aw" 15962.95N 12959.54W 0.05a 269:alabAlphaWorld 15962N 12959W

"awrpg" 298.56N 290.82E -18.94a 254:awrpgHiddenspot300n300e

"awrpg" 48.66N 319.92E -19.26a 137:awrpgneuadocks

"awrpg" 409.69S 404.96W -14.56a 283:awrpgPlacewithaMap

"awrpg" 459.60S 326.29W -1.92a 101:awrpgsouthmines

"awrpg" 315.43S 130.54W -19.30a 256:awreunionTHATBoat316s130w

"futurerpg" 33.56N 22.81E 5.32a 77:FutureRPGOdra(WhenBotsareDown)

"awrpg" 210.34N 76.97W -16.04a 90:awrpgMonistaryRuins

"awrpg" 192.27N 165.74E -17.43a 307:awrpgwraithtown

"awrpg" 101.93N 98.72E -17.29a 216:awrpgAcademy

"awrpg" 228.77N 72.58E -18.85a 67:OldOdraBookstore

"awrpg" 19.75N 117.34W -18.56a 171:awrpgkao

"awrpg" 230.63N 83.56E -16.86a 184:awrpgOrda

"awrpg" 4.52N 298.37E -0.36a 253:awrpgNeua

"awrpg" 230.63N 83.56E -16.85a 184:OldOdraDraeda. Powered by Magsbot RPGbot (turtleflight.com) 230N 84E

"aw" 226.26N 359.72W 101.10a 294:koToffAlphaWorld 226N 359W

"aw" 7318.07N 24008.49W 1.30a 2:gate5AlphaWorld 7318N 24008W

"aw" 7427.12N 23842.90W 54.15a 14:MyawShipcafeteriaAlphaWorld 7427N 23842W

"aw" 7283.00N 24009.00W -0.00a 0:MysticLandingZoneAlphaWorld 7282N 24009W

"aw" 1951.93S 2568.22E -0.04a 251:pippinvilleAlphaWorld 1952S 2569E

"aw" 184.77N 10755.89W 0.01a 204:jesseKLandAlphaWorld 184N 10755W

"aw" 7692.52N 24175.22W 1.08a 198:mytownAlphaWorld 7692N 24175W

"aw" 7662.22N 23910.59W -2.44a 187:universe stargate void

"aw" 7420.27N 23846.26W 55.01a 347:ColonyShipAlphaWorld 7420N 23846W

"aw" 7460.74N 23850.75W -55.88a 358:runabout1AlphaWorld 7460N 23850W

"aw" 17.02S 14.89E 0.00a 358:randomTeleportsAlphaWorld 18S 15E

"deepspace9" 10.28S 7.26W 10.85a 93:amplified

"aw" 6147.84N 5935.82E 0.65a 143:kolathAlphaWorld 6147N 5936E

"aw" 9233.25S 1454.51E -0.01a 178:StarCityAlphaWorld 9234S 1455E

"aw" 7398.45N 23939.66W 0.21a 173:MysticEmptyLandAlphaWorld 7398N 23939W

"aw" 7108.80N 24001.75W -0.01a 203:ifPeopleAskforLandAlphaWorld 7108N 24001W

"aw" 7693.07N 23839.79W -0.03a 172:MysticLandsLZAlphaWorld 7693N 23839W

"aw" 7751.08N 24170.79W -0.01a 352:freelandNearMyTownAlphaWorld 7751N 24170W

"aw" 7428.79N 23850.98W 57.35a 160:mycolonyshipapartmentAlphaWorld 7428N 23850W

"allusion" 19.89N 14.79E 1.46a 161:Allusion - http//www.alusion-fr.com 19N 15E

"shokan" 24.20S 7.88E -0.01a 96:iprocrastinatedhereShokan 25S 8E

"awrpg" 262.16S 10.17W -18.55a 248:awrpgxia

"awrpg" 104.73N 164.53E -17.80a 130:awrpgfestivals

"awrpg" 214.60N 45.58E -18.47a 59:RedBoatNearOdra

"awrpg" 234.11N 70.81E -18.15a 342:OdraBridgeDraeda. Powered by Magsbot RPGbot (turtleflight.com) 234N 71E

"awrpg" 9.72N 7.02W -18.02a 52:awrpgarena

"awrpg" 54.27N 90.53E -18.67a 31:awgzMundane

"awrpg" 102.38N 309.50W -17.73a 65:awrpgfarmDraeda. Powered by Magsbot RPGbot (turtleflight.com) 102N 309W

"awrpg" 491.39S 31.01W -4.98a 355:awrpg492s31wasettlement

"awrpg" 61.87S 127.36E -12.30a 268:awrpgDeath

"awrpg" 61.36S 137.90E -12.21a 259:awrpgReSpawn

"awrpg" 227.19S 101.66E -17.76a 161:awrpgRandomSpotNearSwamps

"awrpg" 227.54N 74.15E -18.64a 76:secretOdrabedroom

"awrpg" 227.53N 73.14E -18.65a 52:OldOdrabedroom2

"awrpg" 35.19N 312.08E -0.49a 307:AWrpgNeuaLibrary

"awrpg" 317.41N 159.83E -16.34a 182:awrpgHidden1

"awrpg" 312.05N 148.12E -5.29a 238:awrpgsecretunderground

"awrpg" 312.05N 148.12E -5.29a 238:312n 149e -06.2a

"aw" 279.52S 369.05W -0.03a 18:GenericSpotAlphaWorld 280S 369W

"awrpg" 329.69N 158.13E -14.70a 184:DragonLayer

"awrpg" 311.63N 148.15E -6.57a 91:awrpgHiddenprizonEntry

"awrpg" 135.19S 251.96E 1.20a 46:awrpgRealacademy

"awrpg" 140.61S 50.70E -17.07a 91:awrpgAppleOrchard

"awrpg" 156.94S 0.56W -17.18a 354:awrpgRealWraithVillage

"awrpg" 15.59N 132.37E -18.38a 25:awrpgGarden

"awrpg" 15.59N 7.58W -18.18a 180:awrpgArena1

"aw" 7206.21N 14901.31E 0.05a 31:buildcontestCenterAlphaWorld 7206N 14902E

"awrpg" 325.66N 144.47E -12.14a 264:awrpgThroneofDeath

"aw" 5876.33N 15014.36W 0.75a 228:myMondoMemorialAlphaWorld 5876N 15014W

"aw" 7558.30N 24111.40W 0.66a 178:thecrowapartmentAlphaWorld 7558N 24111W

"aw" 29793.90S 29435.12W 1.21a 0:Alphaworld 29794S 29435W

"aw" 4600.00S 4000.00E 0.00a 0:ladypProjectAlphaworld 4600S 4000E

"aw" 7425.67N 23858.95W 54.15a 268:colonyshiplabAlphaworld 7425N 23858W

"aw" 7711.11N 23847.39W 25.41a 357:awMysticStarship

"oceansrpg" 18.21N 18.92W -12.98a 252:mytardis

"aw" 2782.66S 2000.66W 0.00a 69:seaguymusic

"aw" 7636.59N 23821.70W 18.51a 121:awStation

"aw" 4622.00S 4047.00E 2.78a 171:awhalloween

"oceansrpg" 4.94N 4.54E -29.48a 193:NotOceansRPG

"aw" 7738.39N 23950.18W 0.19a 194:5citiesAWgate

"aw" 7422.73N 23851.56W 56.57a 306:colonyshipHatch1Alphaworld 7422N 23851W

"aw" 7623.56N 23955.10W 2.72a 194:5citiesApartment