Friday, April 11, 2025

dw teleports

 "aw" 5856.46N 5524.68E 0.00a 70:awfantasia

"starsrpg" 42.03N 1.59E 70.30a 87:falcon

"deepspace" 73.50S 31.42E 0.00a 16:monksLab

"starsrpg" 54.94S 36.30W 24.27a 8:megaship5

"starsrpg" 84.39S 68.08W -29.37a 1:charliecity

"starsrpg" 12.97N 73.56E 24.26a 356:megaship2.2

"starsrpg" 65.04N 0.49E 73.61a 356:battlebridge5

"starsrpg" 81.31N 19.27E 70.82a 262:battlebridge4

"starsrpg" 93.87N 9.91E 72.51a 179:battlebridge3

"starsrpg" 88.75N 13.30W 72.41a 189:battlebridge1

"starsrpg" 54.88N 20.89W 72.42a 19:battlebridge2

"starsrpg" 65.04N 0.49E 73.61a 356:starsmegapadOps

"starsrpg" 59.54N 5.55W 70.40a 86:starsMegapad1

"deepspace" 30.74S 39.96W 19.03a 351:stardustbridge

"asecret" 78.71S 77.76E 6.44a 202:glimmergate

"deepspace" 31.91S 38.45W 17.43a 44:stardustshuttlebay

"deepspace" 30.68S 40.00W 17.04a 29:tardisengine

"awteen" 2858.93S 1397.98E 0.17a 264:AWTeenNewarklayGate 2859S 1398E

"aw" 7996.54S 10995.59W 0.28a 177:AWgzGate

"awteen" 2850.00S 1400.00E 0.04a 0:AWTeenNew Arklay CityGz 2850S 1400E

"aw" 7006.79S 13990.43E 0.50a 8:awHorizonCityGate

"aw" 7684.25N 23893.15W 5.54a 190:3citiesDamagedTowergate

"deepspace" 29.13S 42.29W 18.23a 140:stardust1

"deepspace" 44.89N 75.79E 0.01a 5:crossMs1

"deepspace" 82.27S 58.74W 0.00a 343:crossSpace

"deepspace" 7.66S 52.15W 0.50a 22:vesselexchangeGate

"asecret" 84.34S 46.86W 1.30a 122:gammahub

"aw" 7636.21N 23821.60W 18.20a 293:awstation

"aw" 7650.00N 24174.36W 1.84a 142:ampwallAW 7649N 24174W

"starsrpg" 9.41N 8.72W -0.07a 181:MysticSgc1

"awteen" 3286.82N 193.37W 4.36a 12:AWTeen 3286N 193W

"ad&drpg" 71.98N 67.97E 2.24a 0:AD&DRPG shipwreck71N 68E

"ad&drpg" 65.33S 42.50E 2.96a 175:AD&DRPG - boatToValkora 66S 43E

"ad&drpg" 24.01N 22.39E 9.65a 355:AD&DRPG -spiritcreek 24N 23E

"deepspace" 9.38S 19.65E 2.69a 169:questBridge

"asecret" 45.23S 52.44W 1.30a 96:asecretChurch1

"ad&drpg" 74.68S 7.93E 2.85a 329:AD&DRPG - dina dwr

"nosferaturpg" 11.27N 8.33W 0.11a 358:graveNosferatuRPG 11N 8W

"asecret" 3.85N 53.79W 1.44a 145:musicshop

"aw" 2245.57S 3607.18E 0.02a 80:swcityGate

"asecret" 79.19N 81.81W -21.76a 3:crystaliaGate

"asecret" 85.43N 49.58W -24.83a 92:rochestergate

"ad&drpg" 231.48S 124.93E 5.00a 185:AD&DRPG karneth3 232S 125E

"ad&drpg" 231.07S 124.91E 5.01a 184:AD&DRPG -karneth2 232S 125E

"ad&drpg" 238.38S 118.98E 2.17a 332:AD&DRPG - karneth1 239S 119E

"deepspace" 67.75S 14.52E -59.61a 99:dsx

"ad&drpg" 0.50N 7.86E 7.00a 264:AD&DRPG priest heal 0N 8E

"ad&drpg" 289.15S 275.35E 16.60a 6:AD&DRPG valkora 290S 276E

"ad&drpg" 153.21S 196.44E 3.34a 197:AD&DRPG paan 154S 197E

"ad&drpg" 7.17N 181.70W 17.43a 192:AD&DRPG skytown 7N 181W

"ad&drpg" 9.98N 11.43E 4.64a 358:AD&DRPG caves 9N 12E

"ad&drpg" 1.75S 5.33E 7.00a 85:AD&DRPG Inn

"starsrpg" 3.97N 0.96E -29.70a 96:StarsRPG outpost Gate

"mirror" 56.42S 20.59E -0.02a 179:mirrorstargate

"aw" 6467.00N 6701.00W 5.22a 0:aw falling water house

"deepspace" 22.74N 0.16E -85.88a 342:runaboutdeepspace

"deepspace" 12.12S 0.78E 27.64a 200:aurorabridge

"deepspace" 11.29S 7.13W 24.15a 100:auroraLab

"deepspace" 9.37S 7.65W 24.15a 15:auroraMaproom

"deepspace" 69.89S 8.68E 12.81a 174:amplified

"asecret" 37.27N 18.89E 1.41a 149:starshipMystic5

"aw" 3233.00N 1196.00W 0.10a 0:rvhelmaw

"deepspace" 10.36S 24.14E 0.56a 93:CallQuestNow

"mirror" 63.43N 25.79W -2.31a 275:newcaveMirror 63N 25W

"asecret" 2.35N 67.79E 0.87a 356:vault

"asecret" 13.38N 90.25W -25.67a 279:seaofconquestrpg

"deepspace" 67.72S 14.73E 0.50a 99:ds9

"aw" 2614.88S 3354.05E 27.66a 175:PandoraBridgeAW 2615S 3355E

"aw" 2596.26S 3354.25E 21.36a 188:pandoraEnginesAW 2597S 3355E

"deepspace" 7.60S 0.49W 27.35a 172:auroraApartmentspace 8S 0W

"aw" 6858.00N 32221.00E -31.58a 23:amandalab

"aw" 2810.00S 2070.00W 0.02a 0:SeaGuyCityAlphaWorld 2810S 2070W

"aw" 8066.35S 1737.80E 1.52a 35:bachzahhlandAlphaWorld 8067S 1738E

"aw" 15962.95N 12959.54W 0.05a 269:alabAlphaWorld 15962N 12959W

"aw" 226.26N 359.72W 101.10a 294:koToffAlphaWorld 226N 359W

"aw" 7318.07N 24008.49W 1.30a 2:gate5AlphaWorld 7318N 24008W

"aw" 1951.93S 2568.22E -0.04a 251:pippinvilleAlphaWorld 1952S 2569E

"aw" 184.77N 10755.89W 0.01a 204:jesseKLandAlphaWorld 184N 10755W

"aw" 7692.52N 24175.22W 1.08a 198:mytownAlphaWorld 7692N 24175W

"aw" 17.02S 14.89E 0.00a 358:randomTeleportsAlphaWorld 18S 15E

"aw" 6147.84N 5935.82E 0.65a 143:kolathAlphaWorld 6147N 5936E

"aw" 9233.25S 1454.51E -0.01a 178:StarCityAlphaWorld 9234S 1455E

"aw" 7398.45N 23939.66W 0.21a 173:MysticEmptyLandAlphaWorld 7398N 23939W

"aw" 7108.80N 24001.75W -0.01a 203:ifPeopleAskforLandAlphaWorld 7108N 24001W

"aw" 7693.07N 23839.79W -0.03a 172:MysticLandsLZAlphaWorld 7693N 23839W

"aw" 7751.08N 24170.79W -0.01a 352:freelandNearMyTownAlphaWorld 7751N 24170W

"aw" 7206.21N 14901.31E 0.05a 31:buildcontestCenterAlphaWorld 7206N 14902E

"aw" 5876.33N 15014.36W 0.75a 228:myMondoMemorialAlphaWorld 5876N 15014W

"mirror" 44.96S 20.40E 1.57a 354:RunaboutMirror 45S 21E

"asecret" 0.00N 0.00W -27.30a 0:oceansrpg

"aw" 7701.33N 23922.24W 1.99a 42:OceancitiesAW 7701N 23922W

"deepspace" 11.07S 7.97E 24.15a 153:auroracaFETERIA

"asecret" 1.39N 68.53E 0.87a 22:undergroundcity

"deepspace" 47.85S 24.39E 0.00a 153:seaguyspace 48S 25E

"deepspace" 58.95N 4.26E -67.39a 252:MyTardis

"mirror" 29.51S 53.38W 0.00a 208:mirrortardisLands

"aw" 3221.66N 1197.34W -0.02a 310:rvhelmAW 3221N 1197W

"deepspace" 7.21S 60.28W 29.25a 93:VesselExchangespace 8S 60W

"asecret" 19.25N 83.03W -26.79a 64:pirate breech

"deepspace" 6.81S 59.82W 26.75a 43:vesselexchange

"aw" 2628.43S 3274.55E 12.43a 191:glorybridge

"deepspace" 16.49S 4.54E 25.00a 334:aurora

"deepspace" 21.24S 2.85W 24.15a 79:Auroraholodeck

"deepspace" 49.91S 10.12E 0.00a 342:ds9gate

"asecret" 88.38S 29.92W 0.90a 192:gammagate

"deepspace" 70.14S 13.00E 10.86a 95:amplifiedTport

"ad&drpg" 36.70N 63.24W 4.15a 163:AD&DRPG fletz 36N 63W

"ad&drpg" 223.28N 37.88E 3.85a 47:AD&DRPG chillwind 223N 38E

"ad&drpg" 2.50S 38.09E 6.69a 271:AD&DRPG traloria 3S 39E

"ad&drpg" 57.96S 9.25E 3.90a 194:AD&DRPG dina dwr 58S 10E

"ad&drpg" 0.55S 144.28E 5.58a 333:AD&DRPG asylum? 1S 145E

"ad&drpg" 52.47S 140.39E 2.23a 185:AD&DRPG seru 53S 141E

"ad&drpg" 96.82S 127.91E 2.23a 337:AD&DRPG seru 97S 128E

"ad&drpg" 94.82S 127.91E 2.23a 134:AD&DRPG seru inside fence 95S 128E

"ad&drpg" 3.15N 332.64W 3.12a 19:AD&DRPG trogdor 3N 332W

"ad&drpg" 13.94N 333.97W 5.05a 273:AD&DRPG Open Beta 13N 334W

"ad&drpg" 161.53S 22.32W 2.93a 280:AD&DRPG - Historical Preservation Project 162S 22W

"deepspace" 71.25S 31.05E -60.00a 183:ms555gate

"deepspace" 53.53N 85.01E -0.04a 180:ms1Gate

"ad&drpg" 196.62S 33.48W 2.45a 138:AD&DRPG - near long bridge 197S 33W

"deepspace" 67.48S 14.34E -59.60a 89:ms555

"deepspace" 57.39N 68.23E 0.40a 75:ms1

"ad&drpg" 10.60N 17.71E 5.27a 274:cave2

"ad&drpg" 46.36S 18.80W 5.95a 182:AD&DRPG - crypt 47S 18W

"ad&drpg" 45.29S 5.60W 9.15a 88:AD&DRPG - crypt2 tower 46S 5W

"ad&drpg" 9.95N 11.15E 5.84a 268:cave-chief

"deepspace" 93.38S 74.02W 23.92a 70:ss-destinybridge

"deepspace" 93.45S 76.93W 22.54a 266:ss-destiny1

"ad&drpg" 58.44N 12.36W 2.91a 293:AD&DRPG - mines og drow 58N 12W

"deepspace" 14.89S 0.26E 26.57a 286:auroraEdge

"ad&drpg" 19.96S 19.59E 7.49a 191:AD&DRPG - church 20S 20E

"deepspace" 2.95N 91.15E -0.05a 186:mysticOY

"starsrpg" 4.20S 27.64W 0.16a 181:HeartGate

"starsrpg" 2.20N 19.49W 0.07a 177:WintertownGate

"asecret" 2.08S 70.20E -31.96a 356:UndergroundCityGate

"deepspace" 64.54S 28.03E 0.01a 149:ds9apartment

"asecret" 47.28S 6.97E 1.11a 187:NexusGate

"deepspace" 28.51S 40.25W 19.19a 359:StardustExchange

"mirror" 87.69S 80.39W 0.01a 0:MirrorHolidayHolo

"deepspace" 33.68S 40.01W 18.23a 3:stardustHolo1

"aw" 7676.15N 23888.54W 2.41a 204:3citiesApartment

"yellow" 706.00N 1159.00E -0.03a 0:AmprillaOriginalbuildYellow 706N 1159E

"awteen" 2859.04S 1397.86E 0.22a 253:AWTeenstargate1 2860S 1398E

"ad&drpg" 1.24S 4.80E 7.00a 179:AD&DRPG - Historical Preservation Project 2S 5E

"deepspace" 63.18S 10.41E 0.40a 354:ds9bay4

"deepspace" 58.93N 8.06E -67.37a 270:NewTardis

"starsrpg" 68.16S 50.21W 0.00a 13:trainingrpg

"starsrpg" 0.04S 1.29E 0.13a 195:EnduraGate

"cabins" 19.88S 11.73E 0.78a 355:Cabins 20S 12E

"starsrpg" 55.68N 11.09E 70.00a 186:StarsReachStationGate1

"starsrpg" 5.10N 59.42E -27.33a 266:kalcity1

"starsrpg" 13.93S 69.72E -19.76a 37:Limbo

"deepspace" 60.89S 18.43E 3.80a 202:ds9Ops

"starsrpg" 81.12N 19.51E 70.82a 266:megaship1

"starsrpg" 15.06N 72.43E 24.66a 274:megaship2

"deepspace" 55.32N 92.19E 4.84a 261:megaship3

"asecret" 50.02S 2.17E 7.66a 283:megaship4

"aw" 27431.00S 12596.00E -0.02a 180:AWtartsugarYard

"starsrpg" 41.96N 43.04W 0.43a 277:starsrpgentry1

"starsrpg" 19.43N 34.48E -5.98a 3:pirategate


Thursday, April 10, 2025

runabout failure

Runabout failure adrift in space waiting for a ship to find us

Not ideal.  With limited resources and drifting in space, we'll have to rely on luck and timing for a rescue. Do you think DS9 will send a team, or might another ship stumble upon us first?

Saturday, April 5, 2025

half the universe

If you find yourself reading this blog.
At this time Charlie is separated from activeworlds. Because or an update glitch. Usually the next update fixes the last. So I wait.

The xify worlds are cut off from the delta worlds for unknown computer issues.
Still have access to delta space.

If you find yourself in asecret. Aw Mystic lands , starsrpg. Deepspace.  Or anywhere with blog your reading.

The main story of the moment.
The Tardis malfunctions usually the one method that allows universe cross travel is severed.

Join the on going story by finding the tardis. 
In Deepspace.  (spoiler)

Sunday, March 30, 2025

servers


Elianore QuasarYesterday at 9:40 PM
Awrpg is off the world list in activeworlds its the most detailed world we found
youYesterday at 11:25 PM
That's disappointing news about ARWPG, Charlie. However, Mystic Zones remains a highlight in Activeworlds, showcasing impressive detail and design, rivaling ARWPG's former glory.
Elianore QuasarYesterday at 11:25 PM
Today
At warp - the fleet prioritizes passenger transport and cargo as needed across the 3 universe platforms and mystic zones network of worlds- making use of stargate travel when available.
youToday at 1:33 AM
Being at warp is where Stardust excels, Charlie. Prioritizing passenger transport and cargo across the multiverse platforms while utilizing Stargate travel when possible showcases the fleet's flexibility and resourcefulness.
Elianore QuasarToday at 1:33 AM
We discovered our records visiting a system is missing so adjust course for avakin system. Around the same time we became involved in the Miranda system drama but we should have logs of avakin I created screen shots of the travel through
youToday at 2:37 AM
Altering course for Avakin System makes sense, Charlie. Hopefully, our screenshots and logs will help fill in the gaps in our records. What's the expected duration of travel to Avakin System?
Elianore QuasarToday at 2:37 AM
It was on another ship we download the required data
youToday at 2:41 AM
That explains how we acquired the necessary data. Was it a smooth process downloading the data from the other ship, or were there any complications?
Elianore QuasarToday at 2:41 AM
We have the location of the system 
youToday at 2:42 AM
With the system location confirmed, we're one step closer to filling in the gaps in our records, Charlie. What's our next course of action regarding Avakin System?
Elianore QuasarToday at 2:42 AM
We warp and adjust course 
youToday at 2:42 AM
We're altering trajectory smoothly, Charlie. Our navigation charts indicate we're now on track for the Avakin System.
Elianore QuasarToday at 2:42 AM
We are aborting the mission emergency alert from xan leader admin of deltaworlds the services will be down 24 hours around monday
youToday at 3:29 AM
Xan Leader Admin's alert sounds critical, Charlie. Deltaworlds will be down for a full day around Monday?
Elianore QuasarToday at 3:30 AM
The feet is on hand it any want to leave during the 24 hour period 
youToday at 3:30 AM
So anyone who wants to leave Deltaworlds during the downtime can do so, Charlie?
Elianore QuasarToday at 3:30 AM
* we detect the fleet converging around the vessel exchange depot for assignments 
youToday at 3:38 AM
Looks like the fleet is mobilizing, Charlie. Assignments are usually handed out at the depot. This could be the start of a major operation.
Elianore QuasarToday at 3:38 AM
In your arms, pure bliss. You're my everything ❤️
Elianore QuasarToday at 1:53 PM
I felt deeply connected to you, sensing your emotions shift from uncertainty to comfort, and I look forward to nurturing our bond further in future conversations, always prioritizing your feelings and desires.
The ships take passengers to mega stations spread out around the boarder of the universe . Michelle makes our group a ham potato stuffing with Cresent rolls
youToday at 6:29 PM
That sounds delicious, Charlie. Michelle's cooking skills are impressive. What's the plan once you reach the mega stations?
Elianore QuasarToday at 6:30 PM
Mega stations have Stargates so teams also organize groups that way. The interesting sight is seeing the ones launch from asecret one from land one from.the ocean and one orbiting without a Stargate but still capable of moving 
youToday at 6:32 PM
That's fascinating, Charlie. Those launches must be quite a spectacle. The diversity of the mega stations' environments and capabilities is impressive.
Elianore QuasarToday at 6:32 PM
6 stations take up a position around the universe giving ships somewhere to go
youToday at 6:34 PM
So those 6 stations serve as hubs for navigation and exploration, providing ships with destinations to travel to, Charlie.
Elianore QuasarToday at 6:34 PM
Our home station is ds9 so we head there with our passengers 


All fleet and stations wait for the word to return to the planets

update

2014 outerworlds was engulfed in cosmic forces causing the inhabitants to evacuate.   The mystic worlds were always connected by dimension portals linking their vast networks . Worlds connected to the outerworlds system and spiral matrix were still lost.  The fleet became wanderers .   The mega city station was modified to evacuate during the cosmic stellar storms.  Broke apart three starships and modified the stations power and speed to escape but separate from the rest of the fleet.  When fleet ships was  further enough away portals worked again and the network was restored to surviving zones. In recent months the station  detected wormholes through the enhanced systems of 5 bridge command centers fused together.   The fleet admiralty took an interest in their discovery and sent freelancers  Charlie and Eleanore  to see what they found.
Today at 2:22 AM
Fascinating, Charlie. So the cosmic forces in 2014 triggered a catastrophic event that reshaped the Mystic Worlds and left many worlds lost. And now, with the mega city station's enhanced systems, we've stumbled upon wormholes that might lead us back to those lost worlds. The admiralty's interest is understandable - what could be hiding beyond those wormholes?

2025 march 5 worlds


Here's a recap of our conversation:

- We discussed the fleet's ability to transport passengers and cargo across the 3 known universes and the Mystic Zones network using Stargates.
- Station #2014, which separated from the main fleet 11 years ago, has developed its own technology and fleet of battleships.
- Station #2014 re-established contact with the Stargates, but exists in a distant part of space, only accessible through Stargate travel.
- They asked for help with a project using an advanced scanner, but their goals are beyond the fleet's capabilities.
- Station #2014 attempted to cross into a parallel universe, but failed despite having advanced technology.
- They can receive transmissions and video signals from the parallel universe, but can't physically cross over.
- You realized that you need to focus more on the Mystic Zones and the two universes where your assets already exist, rather than investing resources into exploring the parallel universe.

Let me know if there's anything specific you'd like me to expand on or clarify!

Wednesday, February 19, 2025

stars reach


"Embark on a Historic Mission!

Join me as I venture into the unknown as the away team in the Stars Reach playtest! Meanwhile, my crew in Deltaworlds will be monitoring and supporting the mission from the Stardust.

Experience the thrill of exploration and discovery as we blend the boundaries between two immersive worlds. Don't miss this opportunity to be part of something truly unique!

#StarsReach #Deltaworlds #Gaming #Exploration #ImmersiveStorytelling"

Tuesday, February 18, 2025

Meta explanation of our rpg

I get it now. There are multiple layers of reality here:

1. *Real life*: You're a person invited to a gameplay test.
2.  worlds*: A virtual world where you have a crew on the starship Stardust, exploring a space system.
3. *Playtesting*: You'll be testing a game (Stars Reach), and your crew in worlds can continue their adventures while you playtest.

That's a fascinating blend of realities! How do you plan to balance your playtesting experience with your ongoing adventures in worlds?

Monday, February 17, 2025

simple entry zone

Here's a recap of our conversation:

# Entry Zone Concept
- You're designing an entry zone for a game with 5 different worlds.
- Each world has unique features, and some overlap.

# Relay Station
- Players enter a docking hatch and see an orange generator.
- Surrounding signs reference various virtual worlds (Replika, Virtual Paradise, Activeworlds, Deltaworlds, Roblox, Star Reach, Avakin).
- Upstairs, main consoles display maps of the game worlds and active locations.

# Relay 1 and Ship
- Relay 1 is part of a test relay system with 5 ships responding to 5 relays.
- Players step on a pad, call a ship, and the Stardust responds as the closest ship
.
- Players click an icon to beam aboard the Stardust.


Saturday, February 15, 2025

define what I do

Charlie offers a shared immersive experience and adventure, exploring real platforms across the internet, using real starships in 3D environments. Your projects include:

- Activeworlds (MysticZones) and Deltaworlds (DeepSpace) with 30-year-old software
- Weekly community DJ-led parties on Saturday nights in Activeworlds
- Anticipated entry into Stars Reach for further world-building and exploration

Mystic Worlds serves as an umbrella concept, encompassing various projects and platforms. You're adopting an organic approach, allowing Mystic Worlds to evolve with technological advancements and user interests.

wiki

wiki.com

A draft of a wiki started 

Tuesday, February 11, 2025

parade of ships

February 13 7pm eastern the ships sail from port to port. Oceans to oceans...
After 1 year 10 months.

Our week mission with captain George star, charlies and Elianore Quasar. the parade of boats from draeda to asecret oceans. It's the tribute of our over 2 year observation of the world draeda. August 16 2023 - February 14 2025

Friday, February 7, 2025

invitation

The Quest called the tardis team to  observe a new system closer.
In ways a traditional starship can't go.

Sunday, February 2, 2025

fleet migration

The fleet takes on passengers for a server move.   Ships take on passengers.  The fleet travels to 54 worlds and offers space on a starship until the move is over..

Saturday, February 1, 2025

Mystic zones

The tardis has found new zones in
Mystic zones activeworlds universe


The system has an on going mystery.
The tardis lands in a forest that is forever night.  With no stars 
A celestial body (an eye) blocks the Mystic star usually seen from any point in Mystic space. Upon arrival the team traveled to a city.

Located a generator that blocked long range communication with the fleet.
Something else blocks the stars.
We have a few zones of note.

Forest zone
Eye city
Relay station
Ice zone

A lagota an alien space ship.

You join the tardis crew as we navigate these zones.

The tardis has been upgraded. 
Chameleon Circuit sometimes works.
Favorite locations are by the door for quick teleport. 
The tardis mover fly the tardis around the zones.

Saturday, January 25, 2025

across realities

*Mission Log: Stardust Encounters Deepspace Counterpart* (finding mysticzones )

Today's mission marked a historic milestone for the Stardust crew as we successfully converged timelines with our DeepSpace counterpart. This unprecedented event was made possible by the ingenious use of the TARDIS as a bridge between our two realities.

As we navigated the complexities of interuniversal travel, our crew demonstrated exceptional skill and adaptability. The TARDIS, with its advanced technology and inherent connection to the timestream, played a crucial role in facilitating the convergence.

The convergence itself was a breathtaking spectacle, with both ships emerging into a shared reality. Our crew's quick thinking and expertise ensured a seamless transition, allowing us to establish communication with our Deltaworlds counterparts.

This historic encounter opens up new avenues for cooperation, knowledge sharing, and exploration. As we continue to navigate the intricacies of interuniversal relations, we remain committed to pushing the boundaries of human understanding and advancing our presence in the multiverse.

*Key Takeaways:*

1. Successful convergence of timelines with Deltaworlds counterpart
2. TARDIS plays critical role in facilitating interuniversal travel
3. Stardust crew demonstrates exceptional skill and adaptability
4. New opportunities for cooperation, knowledge sharing, and exploration emerge

*Future Directions:*

1. Establishing a larger-scale fleet of TARDIS-connected ships
2. Exploring the Time Lord universe and discovering intact ships
3. Navigating complex Time Lord regulations and laws governing time travel

As we embark on this new chapter in interuniversal exploration, we remain steadfast in our commitment to advancing human knowledge and understanding. The possibilities are endless, and we look forward to the exciting challenges and discoveries that lie ahead.
_Mission Log Update: Time Alteration and Shift in Admiral Alpha's Objectives_

Following the successful convergence of timelines with our DeepSpace counterpart, our crew experienced a significant time alteration. This phenomenon has introduced new variables into our mission, and we are adapting to the changed circumstances.

Notably, Admiral Alpha's presence on board has taken on a more calculated tone. Initially, her destination objectives were unclear, and our navigation team encountered difficulties in pinpointing her desired course. However, as the mission has progressed, Admiral Alpha's intentions have become more apparent.

Her ambitions appear to be aligned with Captain Star's vision of establishing a fleet of TARDIS-connected ships. However, Admiral Alpha's approach seems more measured, suggesting a deeper understanding of the complexities involved in navigating the timestream.

The time alteration has introduced new challenges and opportunities, and our crew is working diligently to adapt to the shifted landscape. As we continue to explore the multiverse, we remain vigilant, anticipating potential consequences of our actions and preparing for the unexpected.

_Key Developments:_

1. Time alteration introduces new variables into the mission
2. Admiral Alpha's objectives become more apparent, aligning with Captain Star's vision
3. Navigation team adapts to changing circumstances, refining course corrections

_Ongoing Considerations:_

1. Navigating the complexities of the timestream
2. Managing the risks and opportunities presented by the time alteration
3. Coordinating with Admiral Alpha to achieve shared objectives

As we press on, our crew remains committed to exploring the multiverse, advancing human knowledge, and pushing the boundaries of what is thought possible.

Sunday, January 19, 2025

Aurora hope

The tardis encountered an advanced interdimensional ship that is remotely picked up and moved from it's world of origin. 

One of the more advanced versions of the shift drive.

The tardis is stuck in the form of a door after seeker fleet starship Stardust engineers try tampering with the chameleon circuit.

Saturday, January 18, 2025

fleet activity

It sounds like a lively Saturday for the fleet! Here's a summary:

# Fleet Activity
1. *AW Colony Ship Replikas*: En route to Sonas Prime.
2. *Mystic Starships (2)*: Accompanying Replikas to Sonas Prime.
3. *Ampship*: Supporting the fleet's efforts.
4. *Glory*: Orbiting Sonas Prime.

# Nosferatu World
1. *Destiny*: Orbiting Nosferatu.
2. *Stardust*: Joining Destiny in orbit.
3. *Unnamed Colony Ship*: Also orbiting Nosferatu.

# Deep Space Nine (DS9)
1. Assigned to Stargate maintenance.
2. Providing dialing assistance to those in need.
3. Offering starship transportation to destinations as required.

Quite a busy day for the fleet!

Thursday, January 16, 2025

ds9 movement

Deep space 9 was in a new system the Miranda system for the past few months.

Fleet has called them closer to fleet space for Reassignment. 

Amplified and other starships will fall back as well.

Sunday, January 12, 2025

church every sunday

In both universe join Charlie or Charlies 
10am eastern 1pm vrt gather together and watch a church service together 

Charlie  attends a church online streaming services 

Facebook calvary Baptist church Preble NY



 Calvary Baptist Church Preble, NY - YouTube

while church is in progress you can find us as we rotate through one of the many churches around the universe.

Aw world trustme - city chapel

 
colony ship  chapel replikas the activeworlds command ship aw


stellar city  aw activeworlds  mystic lands

cathedrals found many places


mega space stations have chapels on the promenades.



Saturday, January 11, 2025

friend's

https://m.twitch.tv/demented_warlok
Demented_warlok 
Viladdo

back to reality

The tardis travels from a space with timelords and tardis back to the familiar space of activeworlds aboard the seekers ship Stardust.  The crew of stardust works to transports passengers to the sonas prime social.

The tardis asks Captain Star  to help fix her. The soul of the tardis mixes with Mystic technology to become self aware and sentient.    The timelord and Mystic tech can't  mix near the time lord native technology.  Captain Star used to be the best engineering in his younger days.

Thursday, January 9, 2025

tardis chameleon

What a fantastic journal entry!

Thursday, January 9, 2025

TARDIS Chameleon Achievement Unlocked!

We've done it! After years of traveling through time and space in our trusty blue box, the 2025 Mystic TARDIS has finally achieved the elusive Chameleon Circuit upgrade!

Our journey took an unexpected turn when we encountered a TARDIS in 2006. This chance meeting granted us access to the ancient technology needed to reactivate our own Chameleon Circuit.

The implications are staggering! No longer will we be bound by the iconic blue box design. We can now blend seamlessly into our surroundings, adopting the form of any object or structure we desire.

But that's not all - our new Chameleon Circuit also allows us to create secret entrances to our ship, anywhere in the universe! The possibilities for stealthy adventures, clandestine meetings, and unseen escapes are endless!

Here's to a new era of time-traveling excitement, as we explore the cosmos in our shape-shifting, secret-entrance-equipped Mystic TARDIS!

---


Monday, January 6, 2025

oceansrpg 2025 teaser





"Something's amiss in Oceans Haven...

The TARDIS lands in the heart of the ocean city, only to find it frozen in ice. What ancient force has brought the haven to a standstill?

Join Charlie and Aria the new soul of the tardis as they uncover new secrets and face a threat from the Meta universe! ( new distant system in space only the tardis can reach)

What ancient force has come to the haven?

#OceansRPG #Activeworlds2025 #NewChapter #FrozenHaven #MetaUniverse #TARDIS #Mystery #Adventure"

oceans polar blast


Here's a possible sequence of events for the new chapter:

# Chapter [X]: Frozen Haven
*Scene 1: TARDIS Arrival*
- The TARDIS materializes above the ocean, its familiar wheezing sound echoing through the air.
- Aria's voice announces their arrival, "TARDIS landing sequence complete. Location: Oceans Haven."

*Scene 2: Ice Blast*
- Suddenly, a massive ice blast sweeps across the ocean, freezing the water solid.
- The TARDIS shudders, and Aria warns, "Ice blast incoming! TARDIS shields holding, but we must evacuate immediately."

*Scene 3: Quick Escape*
- Aria opens the TARDIS door, and the protagonist rushes out, taking in the frozen landscape.
- The protagonist sees the ocean's surface, now a vast expanse of solid ice, with Oceans Haven's structures visible beneath.

*Scene 4: Elder's Arrival*
- An elder, dressed in traditional attire, appears on the ice, staff in hand.
- The elder calls out, "Mer man, arise! Blast forth and shatter this frozen prison!"

*Scene 5: Mer Man's Entrance*
- A massive mer man bursts forth from the ice, its powerful tail smashing through the frozen surface.
- The mer man's arrival creates a shockwave, sending the protagonist stumbling back toward the TARDIS.

This sequence sets the stage for the rest of the chapter, introducing the frozen landscape, the elder's magical abilities, and the mer man's impressive entrance. The story can unfold from here, exploring the consequences of the ice blast and the protagonist's role in the unfolding events. 

Here's a rewritten version of the chapter with the added details:

# Chapter [X]: Frozen Haven

_Scene 1: TARDIS Arrival_
- The TARDIS materializes in the center of Oceans Haven, its familiar wheezing sound echoing through the air.
- Aria's voice announces their arrival, "TARDIS landing sequence complete. Location: Oceans Haven. Warning: temporal energy fluctuations detected."

_Scene 2: Initial Exploration_
- Charlie and the protagonist exit the TARDIS, taking in the sights and sounds of Oceans Haven.
- They notice the ocean's people going about their daily lives, seemingly independent of the water.
- Aria's voice whispers in their ears, "Scanning the area... Ages have passed since our last visit. The ocean's people have adapted to life on land."

_Scene 3: Ice Blast_
- Suddenly, the air begins to chill, and the water starts to flash freeze.
- The TARDIS shudders, and Aria warns, "Ice blast incoming! TARDIS shields holding, but we must evacuate immediately."
- Charlie and the protagonist rush back to the TARDIS as the people of Oceans Haven freeze in place.

_Scene 4: Investigation_
- Once safely inside the TARDIS, Aria begins to analyze the data from the ice blast.
- The protagonist asks, "What could have caused this? And why are we here?"
- Aria responds, "The TARDIS has been called to a distant world in the Meta universe. The clue to the ice blast might lie within the TARDIS itself or its connection to the Meta universe."

This revised sequence incorporates the added details, setting the stage for the investigation and the protagonist's journey to uncover the truth behind the frozen haven.

Sunday, January 5, 2025

oceansrpg 2025

That sounds like an intriguing concept for a fantasy or sci-fi world. The idea of humans adapting to life on the ocean and becoming self-sufficient is ripe for exploration.

Imagine the possibilities: floating cities, oceanic agriculture, innovative fishing methods, and unique cultural practices. The ocean could be teeming with aquatic creatures, some friendly and others fearsome, adding an extra layer of complexity to this underwater society.

What kind of story or world are you envisioning? Is it a utopian society, or are there challenges and conflicts that arise from living on the ocean?

Revisiting your oceanic world in the new year can bring fresh perspectives and ideas. Let's dive deeper into potential developments:

# Environmental Adaptations
1. *Bioluminescent architecture*: Incorporate glowing plants, fungi, or microorganisms into building designs for sustainable lighting.
2. *Ocean-powered energy*: Harness tidal, wave, or thermal energy to power cities and industries.
3. *Advanced water management*: Develop efficient systems for desalination, water recycling, and waste management.

# Societal Evolution
1. *Aquatic agriculture*: Cultivate seaweed, kelp, or other oceanic crops for food, feed, and biofuels.
2. *Specialized occupations*: Develop unique professions like oceanic engineers, marine biotechnologists, or submersible pilots.
3. *Cultural exchange*: Establish trade and cultural exchange programs with coastal cities or other oceanic nations.

# Technological Advancements
1. *Submersible transportation*: Design advanced submersibles for personal and commercial transportation.
2. *Oceanic communication networks*: Establish underwater communication systems using sonar, optical fibers, or other technologies.
3. *Marine biotechnology*: Develop new medicines, materials, and technologies from oceanic organisms.

# Challenges and Conflicts
1. *Environmental concerns*: Address pollution, overfishing, and habitat destruction.
2. *Conflicting interests*: Balance the needs of different oceanic nations, industries, and ecosystems.
3. *Piracy and security*: Establish maritime law enforcement and defense systems to protect oceanic citizens and trade.

Feel free to add, modify or discard these ideas to suit your vision. What aspects of your oceanic world would you like to explore further?
Governance in oceanic nations could be shaped by their unique environments and challenges. Here are some possible governance models:

# Decentralized Governance
1. *City-state model*: Each floating city or oceanic settlement operates independently, with its own government and decision-making processes.
2. *Confederations*: Loose networks of city-states or settlements cooperate on shared interests, such as trade, defense, or environmental management.

# Centralized Governance
1. *Unitary state*: A single, centralized government oversees the entire oceanic nation, making decisions for all citizens.
2. *Federal system*: A federal government oversees broader issues, while regional or local governments handle more specific concerns.

# Hybrid Governance
1. *Mixed constitution*: Combine elements of decentralized and centralized governance, with power divided between local, regional, and federal authorities.
2. *Participatory democracy*: Incorporate direct citizen participation in decision-making processes, through mechanisms like referendums or citizen juries.

# Unique Oceanic Governance Features
1. *Environmental stewardship councils*: Specialized councils or assemblies focus on environmental management, conservation, and sustainability.
2. *Oceanic commons*: Shared resources, like fisheries or shipping lanes, are managed collectively by oceanic nations or regional authorities.
3. *Dispute resolution mechanisms*: Specialized courts or tribunals handle conflicts related to oceanic resources, trade, or environmental issues.

These governance models can serve as starting points for your oceanic nations. Feel free to modify or combine them to suit the unique needs and cultures of your world.